David A Petersen (series 1, 2 and 3)

science fiction, dystopian, fantasy, adventure,

 

 

 


Books by David A Petersen (series 1, 2 and 3)

The Distant Kingdoms 20: The Gods of Abandonment

The Distant Kingdoms 20: The Gods of Abandonment

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The city of Valderhien and the Hamaforth Kingdoms are in deep mourning over the unexpected death of Entell Thellon the Third. His death, plus the immediate abdication of Sinar Thellon the First, has left a power vacuum. A solution is found with the assistance of Edith Bonaparte. Many try to use the situation to their advantage and are only thwarted once Edith’s family and friends band together.

 
The Distant Kingdoms 19: A Chorus of Regret

The Distant Kingdoms 19: A Chorus of Regret

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The Royal family Thellon are grieving over a tragedy that has enveloped them without warning. This heartbreak has created a power rift that undermines the entire social system of the Hamaforth Kingdoms. The Bonapartes, and their friends and associates, fight to maintain order within the Royal palace. A massive threat meanwhile approaches the city, ready to unleash disaster upon it and the people.

 
The Distant Kingdoms 18: A World Divided

The Distant Kingdoms 18: A World Divided

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A great many disasters have already befallen the populace of Perencore leading to thousands of deaths from one end of the continent to the other. There appears to be precious little reason behind the numerous assaults on various cities, towns and even smaller targets. Despite these violent intrusions, the people of Perencore and its various nations attempt to continue on with their lives.

 
The Distant Kingdoms 17: The Forms of Chaos

The Distant Kingdoms 17: The Forms of Chaos

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The peace that once reigned across Perencore has been shattered by mysterious disasters which unfold across the entire planet. Unknown reasons lie behind the unworldly random attacks which leave few witnesses, little evidence and massive destruction. Despite a combined effort by inhabitants, the brazen assaults continue unimpeded, leaving vast devastation and thousands of innocent people dead.

 
The Distant Kingdoms 16: Times of Peace

The Distant Kingdoms 16: Times of Peace

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Peace has reigned across the world of Perencore for a great many years ever since all of the enemies of civilisation have been soundly defeated. No wars rage, slavery is abolished, crime is at its lowest recorded level and the peoples of all countries are content with their lives. And yet, some threats still exist, but are yet to make themselves known to the citizens of these different nations.

 
The Distant Kingdoms 15: A High-Placed Treachery

The Distant Kingdoms 15: A High-Placed Treachery

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The Emperor and Empress of the Azzil Territories have settled in their new lives as the reigning monarchs of half of the main continent of Perencore. However something is amiss in the capital city. At first it is a series of moderately unusual incidents, but they increase in regularity and severity until Entell Thellon himself is placed in great jeopardy and by a surprising source.

 
The Distant Kingdoms 14: Dragonesque

The Distant Kingdoms 14: Dragonesque

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Something has happened to the city of Innolin. The main naval base of the Azzil Territories has become a ghost town. No word emerges from the city nor the surrounding area. To find out what has occurred to the seaside metropolis, the new leader of the Territories, Emperor Entell Thellon, son of the king of the Hamaforth Kingdoms, has ordered an exploratory expedition to investigate.

 
The Distant Kingdoms 13: A Silence Follows the Dawn

The Distant Kingdoms 13: A Silence Follows the Dawn

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Peace now reigns across the entire continent from the eastern seaboard of the Hamaforth Kingdoms to the landmass of Sesquain. Unfortunately, this appearance of peace is very misleading, and the populations of the various countries still face many dangers. Only through their determination of character, and combining their forces, do the peoples of these nations conquer these ever-present evils.

 
The Distant Kingdoms 12: Valouras Bound

The Distant Kingdoms 12: Valouras Bound

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Dale Johnstone, Ricky Sorell, the Dearnian guard, Banisor and an accompanying military company have been instructed to locate the SCATT - Self Contained All Terrain Transport to keep it safe from enemy hands and any hostile intentions they might harbour. The entire battalion travel from the city of Terrimorter, heading north-easterly, in the hope of discovering the huge vehicle's current location.

 
The Distant Kingdoms 11: A Far Reaching Destiny

The Distant Kingdoms 11: A Far Reaching Destiny

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Colin Bourke has fled the city of Terrimorter, spurred on by the death and destruction wrought on that mighty metropolis by his own army. He has spent many months wandering the vast expanse of the Azzil Territories in an effort to rid himself of the images of the final battle of the war between the empire once under the rule of Jom Azzer and the Hamaforth Kingdoms.

 
The Distant Kingdoms Series: Books 5 to 7

The Distant Kingdoms Series: Books 5 to 7

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If you enjoyed volumes 1 to 4 of The Distant Kingdoms series, then enjoy more of this incredible space opera from author David A Petersen in this latest collection.

 
The Distant Kingdoms Series: Books 1 to 4

The Distant Kingdoms Series: Books 1 to 4

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Follow the adventures of the Beyonders as they struggle to survive in the world of Perencore. Enjoy this box set of the first four volumes of The Distant Kingdoms from space opera author, David A Petersen.

 
The Distant Kingdoms 10: The Sounds of a Distant Upheaval

The Distant Kingdoms 10: The Sounds of a Distant Upheaval

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In Valderhien, Her Royal Majesty Sinar Thellon, waits with ever-waning patience for news about Colin Bourke's invasion of the Azzil Territories in an effort to retrieve King Entell Thellon and his sons from imprisonment in Terrimorter. During these tense days, the Queen decides to forge ahead with life in the city and decides it is time for her daughter, Paura, to be betrothed.

 
The Distant Kingdoms 7: Bourke's Raiders

The Distant Kingdoms 7: Bourke's Raiders

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Her Royal Majesty, Sinar Thellon the First has issued a decree to Lord Colin Bourke that he must raise an army in order to venture west to the Azzil Territories in order to rescue those persons captured in battle near the now destroyed city of Kerroway.

 
The Distant Kingdoms 6: A Kingdom Falls

The Distant Kingdoms 6: A Kingdom Falls

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Catastrophe has struck the Hamaforth Kingdoms with his Royal Majesty Entell Thellon the Third and his sons, the prince heirs to the throne having been abducted by an army from the Azzil Territories. His Majesty's own army has been shattered, along with the military city of Kerroway, leaving the way open for more enemy forces to pour across the border and eventually take control of the kingdoms.

 
The Distant Kingdoms 9: After the Fall

The Distant Kingdoms 9: After the Fall

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Life continues to move onwards for the peoples of Xerous City. Unbeknown to anyone, victory has been achieved far to the west in the fortress city of Terrimorter where an invading army under the command of Colin Bourke has smashed their way through its defences to secure the safety of all of the hostages including his Royal Majesty, Entell Thellon the Third and his two sons.

 
The Distant Kingdoms 8: Imperial Rising

The Distant Kingdoms 8: Imperial Rising

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The once unassailable city of Terrimorter has fallen to the forces of Colin Bourke and the might of his army. The illegally detained members of the Royal family Thellon have been freed, along with any others held captive within the imperial Palace. Ruler Jom Azzer has been exiled and his wife, the Empress Dearer Azzer no longer resides with the living.

 
The Distant Kingdoms 5: The Centre of the Storm

The Distant Kingdoms 5: The Centre of the Storm

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THE CITY OF TERRIMORTER - Capital city of the Azzil Territories. RULER JOM AZZER - who rules the Azzil Territories with absolute authority. A major military conflict now brews between the two powers of the Hamaforth Kingdoms and their dreaded enemy the Azzil Territories. King Entell Thellon the Third leads a mighty army to combat the constant threat ...

 
The Distant Kingdoms 3: The Angels of War

The Distant Kingdoms 3: The Angels of War

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These persons referred to by the inhabitants of the Hamaforth Kingdoms as 'Beyonders' have begun establishing their place within this traditional society. Though scattered across a vast expanse on the world of Perencore, they strive to maintain some resemblance of their former existence while beset by tumultuous issues that threaten to tear apart or quite possibly end their lives altogether.

 
The Distant Kingdoms 4: Under Wounded Skies

The Distant Kingdoms 4: Under Wounded Skies

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The Domain of Blurican ... The City of Varmorth ... The Grand Duke Termer Bethnorack ... Dale Johnstone, Connie York and Sean Corrigin find themselves in the Domain of Blurican. And all the gods in their infinite wisdom sent forth foul climates to punish those persons of the Domain of Blurican for their most wicked practices and heathen beliefs.

 
The Distant Kingdoms 2: The Lord of the Northern Realm

The Distant Kingdoms 2: The Lord of the Northern Realm

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Due to a scientific catastrophe, numerous people from a vast variety of places and various timelines have been deposited on the world of Perencore. Since arriving they have been in a constant fight for survival against an often hostile people and strange creatures. In some instances their endeavours to exist in this new environment lead them to form alliances with the planets original inhabitants.

 
The Distant Kingdoms 1: The Beyonders

The Distant Kingdoms 1: The Beyonders

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Six of the western world's finest scientific minds are working on a venture to lay the foundations to control time. The experiment turns to disaster when the Minerva Project suffers a catastrophic malfunction causing five of the team to find themselves no longer on Earth. Along with these scientists, numerous others from across Earth are torn from their lives and deposited on this foreign world.